A turn in Magic consists of 5 phases, executed in strict order: Beginning, Precombat Main, Combat, Postcombat Main, and Ending. Within those phases, 5 of them contain named steps — discrete sub-units where specific rules apply and specific actions are required or forbidden.. Each turn in Magic has five phases: the beginning phase, the pre-combat main phase, combat phase, post-combat main phase, and the ending phase. Let's take a look at each one separately.
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Most players have a rough idea of the different MTG phases that make up a turn, and that's usually enough to get by. But if you want to deepen your understanding, and be the player people turn to when a difficult rules question crops up, then read on. We'll break down each of the five phases in a.. Magic: The Gathering is a turn-based game, where game flow is partitioned into well-defined parts. The active player contemplates and performs certain actions in a preordained order, then the next player does the same. This is opposed to "real-time" play as is found in some card games, most sports, and most video games.