Juri's Fuzzy Guard is a really advanced tech in fighting games, but if used correctly is really powerful and devastating to your opponents. In this video I.. Fuzzy Setups: This is an offensive technique. This is also refered to as an offensive fuzzy or simply fuzzies. Essentially, an offensive fuzzy aims to trap the opponent in standing blockstun and then open them up with an overhead, sometimes a rising jump normal. If the opponent switches to blocking low, their character will still be in the high.
Can be used as a fuzzy instant overhead: j.MP: Puts airborne opponents into limited juggle state; useful air-to-air but aims very high; shifts A.K.I.'s hurtbox upward during startup: j.HP: Causes spike knockdown vs. airborne opponents on Counter-hit/Punish Counter; strong jump-in that doesn't extend hurtbox before active frames: j.LK. In SF6 being able to threaten people on wake-up with throw and command grab is very important, and adds to a lot of mind-games and counter play since it's not centered around a universal mechanic like parry, and there's also more defensive options for every character to use.. 'crouch jab to beat throw' is an actual tactic called fuzzy.